Moving from Why to How in Video Game Accessibility


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Over the past decade, we have seen gaming accessibility become such a big part of game development. We have heard the stories of why it’s important for disabled players to be able to play games, so let’s talk about how we can make that happen. In this talk Steve Saylor, a content creator and accessibility consultant in the gaming industry, will discuss where we are and where we need to go to help make video games more accessible.